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Rex St. John
Apr 2022 — Aug 2023Head of Developer Relations & Ecosystem

Saga

As the founding developer relations hire at Saga, I helped scale Saga's technology to 200+ developers, organizing hackathons, roadshows, innovator programs, content, community teams, and more.

Numbers

224
Projects joinedin under 12 months, 80% gaming
2,200+
Developers registered across eventsGDC premiere and the Austin hacker house, summed
$50,000+
Prize money put into the ecosystemthe Multiverse Hackathon, across six tracks

Problem

Saga had the infrastructure. Almost nobody was building on it. I was the founding developer relations hire. There was no program, no events, no content, and no record of who was building what.

A public launch was already on the calendar.

Solution

The Innovator Program was the spine. A project joined, got technical support and co-marketing, and we learned what was hard about building on the platform.

Around it I organised hackathons, roadshows, content, and community teams. A six-week hackathon on DoraHacks. A premiere during GDC week. A branded hacker house in Austin for Consensus. The largest Web3 gaming summit of its year at Gamescom, co-run with Polygon, Avalanche, and Immutable. A weekly interview series ran under all of it. Video, Twitter Spaces, and writeups, so the ecosystem heard from the builders.

Analysis

The program and the events fed each other. The hackathon supplied the Innovator Program. The Innovator Program supplied the demo days, with teams who had something to show. The interviews gave people a reason to be visible.

Three demo days. Each one judged by a different pair of outside firms. Teams spent six weeks in front of investors and studios who could act on what they saw. I would use that structure again.

Result

224 projects joined in under twelve months. Four out of five were games. 2,200+ developers registered across the GDC premiere and the Austin hacker house. The hackathon put $50,000+ into the ecosystem across six tracks. The ecosystem was in place for the public launch.

What I built

  • Saga Innovator Program

    The developer enablement program that brought 224 projects onto the platform in under a year, four out of five of them gaming, with technical support, co-marketing and ecosystem resources behind each one.

  • Weekly developer interview series

    Video interviews, Twitter Spaces and written writeups on a weekly cadence, built so the ecosystem heard from the builders rather than from the company.

Activations

Published